Clare Foley is an artist and illustrator based in Dublin. She works in watercolours, creating a unique style in the Irish comic scene.
What made you choose watercolours as a medium through which to work?
This is a question I get a lot. Truthfully, the watercolour was an accidental find. When I was initially searching for how to draw my first comic, La Grande Breteche, I tried a lot of different media and drawing styles. I was in college and we were constantly being drilled about developing a style. I didn’t have a particularly well defined style or even a favourite media. I found that the watercolour produced a really moody image, and so I stuck with that for the first book. I sort of fell in love with it in the process of drawing that book. People seemed to react well to the style, so I stuck with it for other projects, and it ended up becoming what I’m known for! I know that answer isn’t particularly meaningful, but a happy accident can be how you find something that works.
You’ve done a lot of horror work; do you ever envisage working in other genres?
It seems that I keep being approached for horror comics! I get a sense that this is because it suits the watercolour style. Once your work in a particular genre gets out there, you get offered similar work.
I think my strength as an artist is mood and atmosphere, and those are some of the same ingredients for good horror. Certainly a lot of the media I consume (and a lot of my favourite books, films, comics and other inspirations) have a somewhat heavy dark atmosphere to them, though are not necessarily horror genre. I would be perfectly happy to work on a comedy or a kids story, but it seems for now I’m destined to do a bit more spooky work…
How do you think your style might work with different types of stories?
I work in a highly stylized way, so there are some limits of course. I’d love to work on some other genres, they would provide a much greater challenge for me. I have something extremely whimsical in the works for much later, and I’m really looking forward to working on something much more irreverent and colourful.
Your first book was an adaptation of an older work; how was that process for you?
Adaptation is an interesting process. I chose someone who was long dead and therefore well outside copyright so I could really mess around with the story and make it my own. I took a lot of liberties with the story and I’m sure Balzac is spinning in his grave. Adaptation at a distance, as I did, is a great way to really play with a story and bend it to its absolute limit without stepping any toes (hopefully!).
You’ve worked with a lot of writers over the past year; what’s your process for working with other creators?
Continuing on from above, I had to learn how to work with other creators after adaptation. Working with writers is a totally different experience, and very rewarding. It’s exciting to try and bring someone’s vision to life while offering your own unique direction, emphasis and aesthetic to it. I love seeing how two different artists can take the same script and produce such different work. The people I’ve worked with have all been fantastic collaborators, and have taught me different ways of brainstorming and creating together. (Most recently @jp_jordan, @m_gearoid & @writeranonymous)
If you were starting from scratch, would you do anything differently?
I don’t think so. At the end of each comic I always look back and think “I would have done so much differently if I was beginning now” but that’s just showing that you’ve grown and learned from the experience. I think overall I don’t regret any choice I’ve made in terms of the stories I’ve worked on or anything else. It’s been great.
What’s your one tip for people wanting to make a start in comics?
Stop talking about it and start doing it. Everyone has ideas. They’re only worth a damn if you try them and you follow through.
What’s next for you in the world of comics?
I’ve got two stories coming out at an event shortly, featured in different anthologies. I’ve got a new project just confirmed yesterday which I’m really excited to be involved with, and hopefully two other release announcements shortly. Sorry to be vague, just keep your eyes peeled!